![]() In the ta, all that is done is that the game is told that when the non-ELS lights of a car are activated, the emissives (called siren1, siren2 and so forth until siren 20) should be scaled up and down in a certain pattern with a certain speed. This might get a bit technical, but I’ll try my best to make it as easy to understand as possible: Ok, since there seems to be a lot of confusion about this topic and I have a lot of experience with this, I’ll share my knowledge. I’m honestly shocked as to how nobody has. Its too bad that guy couldnt find a way to do it for FiveM. I’ve completely ran out of luck with that to the point where its taking days to find one the works for a car. Theres got to be a more solid solution than people just randomly typing numbers. I’ve tried a number like 314 on a car that originally came with a number like 8523176 in it, and yet it still worked. More numbers doesn’t always mean it will work. People doing numbers like 621978 or something it literally makes no difference. ![]() I honestly think it only ever uses the first 3 numbers sometimes and thats why. Which is very possible knowing how shotty most devs are in FiveM with their vehicles. So it makes no sense unless everyone has it completely wrong about ID’s. Its clearly conflicting, but the ID itself is unique. Then I search every single sirensettings id on my server and its not conflicting with any others. I should note that it doesnt seem to matter. Eventually it will work, and then you have fixed your issue. Change the number to something different and random each time, generally the higher the digits, the more success you will have. It may not work on the first try, but keep going at it. Save the file and upload it to your server, and restart. Make sure the number is the same in both files. Change the number to a random six digit integer. There you will find something that says “sirenSettings:” followed by a number (see photos). Go to your ta and ta files and open them both up. This happens more often than you would expect, and the solution is simply to change it. This unique ID is given to an emergency vehicle, but when another resource has the same siren ID, it will cause this issue. This is usually an issue of your siren ID. Sometimes the lights will turn on but they’ll be in weird positions, or it will just be a couple emissive in weird parts of the car. There are different stages of severity: sometimes the lights won’t even turn on at all, and the siren won’t work. Sometimes when you install a police car into FiveM you may notice an issue: Broken lights. Our active support team will help with any inquiries you have.I’m no developer but I think I’ve got the gist of it here: We update our scripts frequently - adding new content or making small adjustments in order to improve your players' experience. Our scripts are tested on live servers before being released to the public making sure little to no bugs slip by. Our resources are using FiveM's NEW official asset escrow system to ensure maximum stability for your server and peace of mind to you as a server owner. View more on our Discord, or send us a message at Asset Escrow System Our work is tested, upgraded, and improved daily, and we also offer extra services through our Codesign Companion program. We have a large, active community and thousands of happy customers who run our scripts on their servers every day, you might already know us from our highly customizable Codesign Car HUD, Dispatch or Garage. We are a team of developers creating and distributing UI-based scripts for GTA V mod FiveM.
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